[Chugalug] Anyone played with real-time web updates?

Sean Brewer seabre986 at gmail.com
Tue Oct 2 03:22:58 UTC 2012

Yup. I've done some things for my job with Node.js and websockets.

On Mon, Oct 1, 2012 at 11:04 PM, Dan Lyke <danlyke at flutterby.com> wrote:

> I just discovered the Meteor web server, and am looking for cool things
> it can do.
> Meteor is a server you run to push real-time (for second or so meanings
> of "real time") data to web pages. So, for instance, if you were
> writing the next Twitter, you'd create a web page that loaded a Meteor
> server JavaScript snippet, tell that JavaScript to listen on a channel,
> and then you'd connect to the control port of the server and send it
> updates for channels.
> So for my test app I wrote a little HTML page that had an input box, a
> submit button, and a <ul id="messages"></ul>.
> My submit button takes the input box contents and sends it off to a CGI.
> The CGI opens a IO::Socket::INET stream to the control port, prints
>   ADDMESSAGE streamname [the contents of the text box]
> which then causes Meteor to send an event out to my HTML page, which
> has a JavaScript snippet that:
>    $("#messages").append("<li>" + data + "</li>")
> Poof. Instant chat server.
> Their demo is little twinkly stars dependent on the IP address of the
> server that's accessing their web page currently.
> A little JSON and some database storage, and more stream names, and
> you've got a small Twitter...
> This thing is kinda cool.
> Dan
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